As part of our StarCraft II preview coverage, we sit down with lead designer Dustin Browder to get an update on the game’s pre-beta status as well as the future for Blizzard’s long-awaited RTS sequel.
StarCraft II Pre-Beta Lead Designer Interview
In the interview, Browder discusses some of the new mechanics currently in the game: double Vespene Gas geysers, "macro" abilities for each of the three races, and some of the plans for eSports and casual players.
Especially interesting are the new challenges that will task unskilled players with specific objectives designed to emulate competitive level strategies.
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